3D Design
About the project
I create 3D visuals and environments that combine creativity, detail, and impact using Blender and Unreal Engine.
My role:
Graphic Design Student
Timeframe:
6 months.
Experience
I create 3D designs that bring concepts to life through modeling, visualization, and animation. My work spans from experimental 3D environments to product packaging and interactive 3D spaces. Projects include a poly box room design in Blender, Julie’s packaging, and a full 3D kiosk for J.CO Donuts with video animations produced in Unreal Engine. Each project allowed me to explore composition, lighting, textures, and spatial planning while honing my technical skills.Design Philosophy
The design focuses on clean layouts, bold typography, and vibrant visuals to ensure a memorable user experience. Every element is carefully crafted to reflect professionalism and innovation.
Key Features
3D Modeling & Visualization: Creating detailed and accurate 3D objects and environments.
Interactive & Immersive Design: Designing spaces and animations that engage viewers and communicate ideas.
Software Proficiency: Utilizing Blender and Unreal Engine to produce high-quality 3D visuals.
Creative Experimentation: Exploring lighting, composition, textures, and perspective to enhance visual impact.
Impact
My 3D designs aim to captivate and immerse viewers, transforming concepts into visually compelling experiences. Each project emphasizes detail, realism, and storytelling, ensuring that the final output not only demonstrates technical skill but also communicates ideas effectively and leaves a lasting impression.



